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Outward conjure weapon
Outward conjure weapon









outward conjure weapon

Reanimate a weak dead body to fight for you for 60 seconds: Raise Zombie Spell ID: 00 07e8e1 Tome ID: 00 09e2aa Only available with the Plague of the Dead Creation.Can be found at a ritual site southeast of Helgen, just north of Southfringe Sanctum.Can be purchased from: Calcelmo, Falion, Farengar Secret-Fire, Madena, Nelacar, Phinis Gestor, Sybille Stentor, Wuunferth the Unliving, Wylandriah, Talvas Fathryon DB (only after The Rising Dead has been completed).Summons a Zombie for 60 seconds wherever the caster is pointing: Can be found resting on a rock at The Ritual StoneĬonjure Zombie CC Spell ID: fe xxx 804 Tome ID: fe xxx 86E.The ghost's attributes are equal to twice the amount of magicka consumed (up to 600): Only available with the Necromantic Grimoire CreationĬonjure Undying Ghost CC Spell ID: FE xxx 85E Tome ID: FE xxx 88AĬonsumes all magicka and summons an Undying Ghost for 60 seconds.Can be found upon an altar on a hill southwest of Fort Greymoor.Can be purchased from: Phinis Gestor (?).Summons a weak Skeleton warrior for 60 seconds: Summons a Familiar for 60 seconds wherever the caster is pointing:Ĭonjure Skeleton Minion CC Spell ID: FE xxx 85B Tome ID: FE xxx 88C Can be purchased from: Calcelmo, Falion, Farengar Secret-Fire, Madena, Nelacar, Phinis Gestor, Sybille Stentor, Wuunferth the Unliving, Wylandriah, Talvas Fathryon DBĬonjure Familiar Spell ID: 00 0640b6 Tome ID: 00 09e2ab.With the Mystic Binding perk, changes to Mystic Sword, for 120 secs.Only available with the Dragonborn add-onīound Sword Spell ID: 00 0211eb Tome ID: 00 09e2a9Ĭreates a magic sword for 120 seconds.Can be purchased from Talvas Fathryon DB after completing the quest From the Ashes.With the Mystic Binding perk, changes to Mystic Dagger, for 120 secs.^ a b c d Perks affect Dremora Lords too.īound Dagger DB Spell ID: xx 01ce06 Tome ID: xx 01ce07Ĭreates a magic dagger for 120 seconds.^ Perk affects non-reanimated summoned Zombies CC too.You can have two atronachs or reanimated zombies. Ĭonjured Atronachs are 50% more powerful. Ĭan summon atronachs or raise undead three times as far away. Ĭan summon atronachs or raise undead twice as far away. Reanimated undead have 100 points more health. While filled soul gems can be bought, and weapons enchanted with Soul Trap can be found, this is a low-level spell and it is often easier to capture your own souls even if you do not otherwise use Conjuration magic much.Ĭast Novice level Conjuration spells for half magicka.Ĭast Apprentice level Conjuration spells for half magicka.Ĭast Adept level Conjuration spells for half magicka.Ĭast Expert level Conjuration spells for half magicka.Ĭast Master level Conjuration spells for half magicka.ĭual casting a Conjuration spell overcharges the spell, allowing it to last longer.īound weapons will banish summoned creatures and turn raised ones. The Soul Trap spell, important to anyone who wishes to enchant items or recharge magic weapons.With a few perks that are available at even a low level, bound weapons become very powerful. Bound Weapon spells conjure an ethereal weapon to your hand.Command spells place summoned Daedra under the caster's control.Banish spells return summoned Daedra to Oblivion.Characters can only have one summoned creature or reanimated zombie at a time, two with the Twin Souls perk. Reanimation spells animate the corpse of dead NPCs to fight for the caster.

outward conjure weapon

Summon spells conjure a creature such as a Daedra to fight for the caster.Conjuration is strongly focused on combat, but in a rather different way than other schools.











Outward conjure weapon